Hours per week: 2 lectures + 3 practical classes
7 ECTS credits
Students learn the standards of human – computer interaction. They study the design of graphical user interfaces, voice user interfaces and touch user interfaces. They learn to direct their perception (when searching databases). They analyse the characteristics of modern devices, i.e. the characteristics of navigation in applications. They are encountered with the concepts of universal and inclusive design and they learn how to define the needs of different groups of users. They take the user experience (UX) as a key point of creating human-computer interaction. The students use Adobe XD, Figma software, etc. They particularly deal with designing the graphical user interfaces in the context of web, applications and computer games.